We’re thrilled to announce the date of our first-ever VR & AR Week event on ArtStation! From May 16th to 20th 2022, we’re celebrating artists working in this innovative field with special project highlights and artist features. Tune in for live Q&As on ArtStation Blogs, and watch out for new educational content released throughout the week.
All eyes will be on the Virtual and Augmented Reality Channel next week, so make sure your work is included by uploading your projects today.
FAQ
How do I upload my work to the Virtual and Augmented Reality Channel?
When uploading or editing a project from yourportfolio manager, scroll down to the “Subject Matter” section of the page. Add “Virtual and Augmented Reality” to your project with the search bar. After you publish, your work will be added to the Virtual and Augmented Reality Channel.
How do I follow the Virtual and Augmented Reality Channel?
Gohereand click follow in the top right corner of the “Virtual and Augmented Reality” button in the channel row to add it to your homepage.
How do I join Q&A events on ArtStation Blogs?
Head to the artists’ ArtStation Blogs pages, linked below in our event week schedule.
VR & AR Week 2022 Schedule
Guest Social Curator
Gravity Sketch – Wednesday May 18th
Gravity Sketch is an intuitive 3D design platform for cross-disciplinary teams to create, collaborate, and review in an entirely new way. Tune in Wednesday to our social media channels (Instagram/LinkedIn/Twitter/Facebook) to discover some of our guest curator Gravity Sketch’s favourite projects on ArtStation. In the meantime, browse Gravity Sketch projects on the Gravity Sketch Channel.
Live Q&As on ArtStation Blogs
Leon Tukker – Thursday May 19th – 10:00 a.m. to 11:00 a.m. ET
Leon Tukker is a self-taught artist from the Netherlands currently working as a freelance concept artist and illustrator for Wizards of the Coast. Leon specializes in creating cityscapes and large structures using a blend of 2D and 3D tools. He recently worked with ArtStation to produce the ArtStation Learning series Environment Design Workflow Using 3D and VR.