Welcome to the Immortals of Aveum art blast!
Immortals of Aveum was a passion project right from the beginning. In fact, passion was one of the hiring pillars CEO and Game Director, Bret Robbins, mandated when founding Ascendant Studios. A studio and project that I was lucky enough to help start, to live and breathe for the past 5 years, and to experience the hiring of so many great artists over that time span.
There was a very clear vision for the project from the beginning: a world steeped in magic, fraught with conflict, that melds fantasy and science-fiction into a rich, lore-filled story where its long history emanates throughout the enchanting set pieces and subtle details. And although the story, gameplay, levels, and characters have meandered through the typical shape-shifting iterations that come with making games in general, the final execution can be tied back to that original vision with credence.
From an art standpoint, the charge for our art team was to not only fill the expansive world of Aveum with rich, believable, and beautiful visuals, but to do so with a directive to create the unexpected when it comes to portraying a new fantasy world. With an eclectic recipe of old world and sci-fi aesthetic, the visuals in our world of Aveum can best be described as what is discovered when visiting a planet from a different time and place, one with unique subsistence and chronicle.
We couldn’t have done this without all the hard work and passion from talented Ascendant Studios artists past and present, as well as our external partners across the globe. I hope you enjoy what we have poured our souls into for the last half decade.
Dave Bogan
Senior Art Director, Ascendant Studios
Julia Lichtblau
Associate Art Director, Ascendant Studios
ART DIRECTION
Julia Lichtblau – Lead Artist/Associate Art Director – Ascendant Studios
CONCEPT ARTISTS
Morten Pedersen – Sr. Concept Artist – Ascendant Studios
Chris Bonura – Senior Concept Artist – Ascendant Studios
Davide Pagin – Sr. Character/Concept Artist – Ascendant Studios
Armando Savoia – Concept Artist – Freelance
Jessie Jiang – Concept Artist – Contractor
Vlad Tkach – Concept Artist – Contractor
Simon Fetscher – Lead Concept Artist – MOOD Visuals
Konsta Nikkilä – Senior Concept Artist – MOOD Visuals
Moon Pillar Studio – Concept Art Studio – Moon Pillar Studio
Room 8 Studio – Outsource Studio
ENTANGLED – Outsource Studio
CHARACTER ARTISTS
Mike Fudge – Lead Character Artist – Ascendant Studios
Davide Pagin – Senior Character Artist – Ascendant Studios
Bekki Wilkinson – Character Artist – Ascendant Studios
Sarah McNeal – Character Artist – Ascendant Studios
Christian Ruesseler – Senior Character Artist – TLM Partners
SWAME Studio
ENVIRONMENT ARTISTS
Chris Herrin – Senior Environment Artist – Ascendant Studios
Morgan Dudra – Senior Environment Artist – Ascendant Studios
Kaleb Nekumanesh – Senior Environment Artist – Ascendant Studios
Michael Audije – Senior Environment Artist – Ascendant Studios
James Arkwright – Senior Environment Artist – Ascendant Studios
Mason Sinkula – Environment Artist – Ascendant Studios
Zephren Varner – Junior Environment Artist – Ascendant Studios
João Balbino – Senior Environment Artist – TLM Partners
Tjaart Kruger – Senior Environment Artist – TLM Partners
Carlos Bonilla – Senior Environment Artist – TLM Partners
Patryk Sokołowski – Environment Artist – TLM Partners
Haig Matian – Environment Artist – TLM Partners
Ernie Tsang – Junior Environment Artist – TLM Partners
MODELING & MATERIALS ARTISTS
Peter Turner – Lead Environment Modeler – Ascendant Studios
Woodrow Engle – Senior Material Artist – Ascendant Studios
Mike Vallejo – Senior Art Outsourcing Manager – Ascendant Studios
Jefferson Smith – Environment Modeler – Ascendant Studios
Peter Arata – Outsource Integration Artist – Ascendant Studios
Whitney Lanier – Outsource Integration Artist – Ascendant Studios
ENTANGLED Studio – Outsource Studio
Mutaform Studio – Outsource Studio
RedHotCG – Outsource Studio
VISUAL EFFECTS ARTISTS
Cliff Westfall – Senior VFX Artist – Ascendant Studios
Yao Yao – Senior VFX Artist – Ascendant Studios
ANIMATION & CINEMATICS ARTISTS
Jacob Palmer – Animation Director, Ryan Rasmussen – Cinematics Director, Sunny Palmer – Lead Gameplay Animator, Anton Makarau – Senior Animator, Jason Malinowsky – Senior Animator, Gloria Fish – Animator – Ascendant Studios – Immortals of Aveum
Animation polish work primarily done by Agora Studios